Play My Game - CyberSon
6th Oct 2012 16:32 - 13 years ago
Tags :
Description : I was inspired to write this piece by the film "Saw" and the video game "Dead Space". I like to think that it could be a complimentary track for the sound track?
Essentially, this is a heavy drum n bass / darkstep piece. The vox are from a Prime Loops Vox sample pack.
Hopefully, some of you will enjoy this track?
Essentially, this is a heavy drum n bass / darkstep piece. The vox are from a Prime Loops Vox sample pack.
Hopefully, some of you will enjoy this track?
This drum and bass track was uploaded by CyberSon. They retain full copyright and you are only entitled to listen and in some instances download. For further details on how you can use tracks see the terms and conditions and the tracks section of the help area.
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Cmin 170
This started as a bandlab beat called Gridlock. Just mentioning in case someone wants to go get a clean version of the main backing track.
Cmin 170
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Description : the track Most I liked to work on,theme was darkness and bit loneliness
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choir
bells
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mixed and mastered on fl studio
polished on emastered
hope you guys like it
if you got any project we can work together
feel free do chat me
rap beat
84 bpm,abm
choir
bells
guitar(sampled)
nexus bass and piano
mixed and mastered on fl studio
polished on emastered
hope you guys like it
if you got any project we can work together
feel free do chat me
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Description : free for profit :)
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DM me if you want to collab, details on my profile
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There are these days we are thinking that we have no brains, talent..... :) :) :)
I used a few loops from this site.
There are these days we are thinking that we have no brains, talent..... :) :) :)
I used a few loops from this site.
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Anyway thought i'd stop by and check out what you've been up to lateley. This would be an excellent backdrop for a 3d shooter game like quake or sumting.
Nice piece of work Paul.
PS hope you're all good.
FR
for me those snares really need to pop.. you gotta find that pure snap you know? try layering the snare with short claps and also bring it up in the mix...
I also add another instance of the main hats put some massive pan on it to almost dizzying then sitting it way down in the mix so's you can bearly hear it..it would add thickness and speed...
I also would add a cut to every (except the hats) EQ at 10.0hz.. thin Q... it would help your high end percussion and hats sit properly...
also you might wanna try putting and filter on the Bass and cut everything above 75hz... also making two instances of the bassline and pan one all the way right the other all the way left... that too would help your kicks to sit better..
all that said I enjoyed the track as always brother..
keep 'em coming
Wayne
Great darkstep!
Booooooo... ;)
anyway well done mate
peace
(ok i know how bad that is but this bloody madness)