First of all, I want to say that this is already a great song as it is! I agree with Baobou. Sidechain has become an essential part of music production. However, its important to decide beforehand what should take priority over what! For example, vocals over music, bass over drums, etc. Another important point in mixing is to group instruments into meaningful categories on a BUS track. This has the advantage that if I want to increase the volume of the guitars, I dont have to adjust each individual guitar track, but simply change the volume of the group. Within this group, the individual instruments must of course be mixed beforehand.
For vocals, we work with dry and wet tracks. This means that the original vocal track is on one track, and effects like reverb or echo each have their own track. This way, effects can be better integrated and spatially distributed. The whole thing is then grouped together and further processed. These are just examples. There are thousands of other ways to realize a mix.
Manuela, thank you for taking the time to comment! This is honestly some great stuff to think about and gives me some ideas... As I do think I am going to try organizing my tracks into Bus tracks better (I do it for percussion but not for instruments or vocals). And I am not sure why I haven't already thought to do that.... but i think that will help my organization.
I agree though, there are so many ways to go about a mix. But I appreciate your kind words and insight.
Dude, this is so beautiful. It seems to me that this sound that appears from time to time is a little bit. This futuristic synth, you need to raise its lows a little bit. And otherwise everything is very good. Well, let's raise the bass drum too.
Alex - Thanks for the comment. I automated the crap out of that synth and might have cut too much of the low end, lol. So I appreciate the fresh ears - I am gonna mess around with the EQ tonight! Cheers
So the idea of using sidechain on a compression is that the track A you're compressing (eg an instrument) gets a bit more compression when track B you're sidechaining (eg the vocal) is louder. So you sort of punch a hole in the intrument for the vox to shine through.
The other standard example is to put a compressor on your bass and sidechain it to your kickdrum. When the kick is played, the bass gives way a little bit, and that means you don't have to dial up the kick to insane levels to still hear it.
It's a neat little trick - it's not suddenly a world of difference, but when you get used to it you can hear it, and at some point you also start hearing when it's missing.
Good luck my young goosy friend!
Great to see another producer trying to do it all. Good job!
I think you produced a great track; to get to the next level you probably face a similar problem to me; slightly smoother vocals.
I think you can probably dial them back a bit to fit them better in the balance of the mix; but compress the synths/keys with sidechain so the vocals (despite being slightly less loud) still stand out more.
I might be wrong on that though. There are many producers here that are a million times better with vocals than I am and don't get me wrong, you already did a great job.
Great track. Keep creating!
Yo man, I was listening to some of your stuff earlier, I appreciate the feedback! This one of those where I spent so much time in the mix that I think I over- engineered it in some parts. It was a battle with EQ on the synths to leave room for the vocals. I never really considered sidechaining the vocals with synths though.... and I like that idea. I'm gonna try it out. I appreciate you taking the time to comment. Cheers!
Description : This song is my first attempt at trap(?) and was made ENTIRELY with Looperman loops in honor of this awesome site and also to demonstrate what you can do with Looperman loops :P. Compiled, edited/processed, mixed and roughly mastered in about 16 hours. I am collaborating with a Looperman rapper right now who will lay some verses on this and I will do the hook. In other words this is not a finished product just yet, but wanted y'alls opinions on it.
Description : MY IMPACTS DIDNT WORK >:C
anyway: hey guys c:
Some new Stuff from me.
I didn't know wich genre I should pick, because I tried to do this Dubstep Part but it still sounds pretty trappy, so I chose Trap.
Feedback would be absolutely cool and if you want any of these Sounds, I'll load them up. (Just tell me in the comments).
Description : hello here is the mix and mastering that I did for an artist who despite the quality of my work she refuse to validate this project so I ask for your opinion on the quality of my mix and my mastering
I'm open to any suggestion.
here is her version
Description : type beat, type beat 2017, beat, playboi carti type beat, trap type beat, trap beat, free type beat, 21 savage type beat, trap, lil uzi vert type beat, metro boomin type beat, drake type beat, instrumental, free 21 savage type beat, hard trap beat, free playboi carti type beat, playboi carti type beat 2017, future type beat, famous dex type beat, free lil uzi vert type beat 2017, 808 mafia type beat, lil uzi type beat, young thug type beat, rap, free beat
Description : Playboi Carti WLR drums only for LEGENDS
Are you a real Vamp? Prove it by showing what you made in the comments
playboi carti, pierre bourne, 21 savage, lil durk, lil baby, metro boomin, gunna, polo g, g herbo, lil uzi vert, young thug, NBA youngboy, juice wrld, Yeat, KanKan, Ken Carson, Playboi Carti, WLR, Hyperpop, Hyper pop, Trippie Redd, Rage, Dababy
Description : (Prod. Xeos Beats x Who's wyler) - 135BPM
If you use this track for whatever reason, it just fair to give credit to the producer (Prod. by Xeos Beats x Who's wyler) or share your work and leave a feedback.
Instagram : @xeosbeats if you want a collab or a specific beats or on my profile contact page
Leave a comment to see what you did with this beat
TAG - Ignore
trap beat 2020 instrumental guitar flute drums bass chill rap sad beats love hip hop
Description : so me and Aaron finally collabed, as i do with all producers on close collabs, i do the vocal and processing then its up to the producer, i give them carte blanche, i don't tell them their job, they do as they wish edit drop lyrics etc
my first attempt at trap, the vocal layout was down to me, and all the bells and whistles Pnnywse, im extremely proud to promote this and show whats possible when you make good links here on the loop, we have an abundance of talent, thanks for your hard work Bro
Description : Exploration of music genres!
As I'm helping local metal band with production on their album,
we found some time to make this monstrosity LOL
I put it in Trap genre but more accurate would be
INDUSTRIAL HORRORCORE TRAP.
Love and peace.
Description : Step 1) Make a really repetitive beat (No Distortion).
Step 2) Make sure there's a long segment at the end of the beat of JUST THE BEAT because the actual song will only be like a min and 40 secs.
Step 3) For the "distortion", don't actually distort the beat. Most people think you distort the 808 to get the the XXXTENTACION sound, but that's wrong. Make sure the beat is PROPERLY mixed/mastered and THEN boost the bass frequencies until you reach your desired amount of distortion.
Description : Well its a trap beat at least...Guitar, synth, vocals and words by me (except for the title bit from a poem of same name by Stevie Smith).
First of all, I want to say that this is already a great song as it is! I agree with Baobou. Sidechain has become an essential part of music production. However, its important to decide beforehand what should take priority over what! For example, vocals over music, bass over drums, etc. Another important point in mixing is to group instruments into meaningful categories on a BUS track. This has the advantage that if I want to increase the volume of the guitars, I dont have to adjust each individual guitar track, but simply change the volume of the group. Within this group, the individual instruments must of course be mixed beforehand.
For vocals, we work with dry and wet tracks. This means that the original vocal track is on one track, and effects like reverb or echo each have their own track. This way, effects can be better integrated and spatially distributed. The whole thing is then grouped together and further processed. These are just examples. There are thousands of other ways to realize a mix.
Best regards and a Happy New Year, Manuela
I agree though, there are so many ways to go about a mix. But I appreciate your kind words and insight.
Happy new year!- Goose
The other standard example is to put a compressor on your bass and sidechain it to your kickdrum. When the kick is played, the bass gives way a little bit, and that means you don't have to dial up the kick to insane levels to still hear it.
It's a neat little trick - it's not suddenly a world of difference, but when you get used to it you can hear it, and at some point you also start hearing when it's missing.
Good luck my young goosy friend!
I think you produced a great track; to get to the next level you probably face a similar problem to me; slightly smoother vocals.
I think you can probably dial them back a bit to fit them better in the balance of the mix; but compress the synths/keys with sidechain so the vocals (despite being slightly less loud) still stand out more.
I might be wrong on that though. There are many producers here that are a million times better with vocals than I am and don't get me wrong, you already did a great job.
Great track. Keep creating!