Description : This track features a looping action combat section made for the purpose of a defense video game mode.
Boy I have come a long way. I'm way better than when I first started.
I'm thinking about adding some more variation to the short strings to give it more identity. What do you think?
No amount of money was spent making this. I did this will all free resources :D
A loop was borrowed from prodbyOVERCXST
This cinematic track was uploaded by koga100. They retain full copyright and you are only entitled to listen and in some instances download. For further details on how you can use tracks see the terms and conditions and the tracks section of the help area.
Comments (6)
If you have time take a listen and give koga100 some feedback.
Currently, this project is part of a slightly larger project. I'm working on a self-made project that uses UEFN (Unreal Editor Fortnite) to get some practice in exercising my talents. I want to be a game developer someday, but I don't have the money currently to go back to college so I'm bootlegging my experiences by freelancing some projects into a slightly bigger one. I will need 5 tracks similar in nature to this one, as well as a few atmospheric sounds and attempt to make a coherent experience in UEFN. If I can pull it off, I'll start learning to piece my own models together for use in UE5(UnrealEditor5).
I do like most of my older stuff! I wish I saved my old project files; I'd like to go back and update them. I have plans to recreate my first ever VST.
It’s hard to say if I’ve mastered mysterious, but I do tend to lean into darker themes or very bright and happy themes. When I first got my daw I started off doing horror style music. Been thinking about posting some of that work. Idk yet.
Fight! Lol it does sound like a Mortal Kombat soundtrack. Nice work very suspenseful especially the break part the psycho type sound. Great riser wind effect
More variation is always more better. But for the purpose you describe, maybe reconsider the bits from roughly 1:00-1:16 and the scream after that. Both I think as a player would be off-putting. The string stabs I wouldn't do for more than 1 bar, and the scream maybe you could do shorter and more in the background (it might be much more effective at say -20 dB).
Mostly you've done an amazing job though and as a game maker I would love to use this. It's also amazing what you've done with free resources.
Great job!
Description : Banda sonora de un videoclip que acabo de producir.Cuenta la experiencia de una pareja de astronautas y los recuerdos de ella al perder a su compañero. Espero que os guste. Animo y suerte para todos.
Description : Ok...here it is! Another colab with maestro Tumbleweed! Ed provided the unfinished, basic track...I composed and recorded the long intro using different synths and then added piano (well to the fore) and some brass arrangements along the rest of the track (no violin this time...hehe) and then did the final mixing to wrap it up as it is presented now. I hope you will enjoy it and we both appreciate your listening time and your valuable comments:) Otherwise all thanks to Ed!
Description : Just send me the link where you use that, please
Anyway, I'm looking for artists, especially doing melodic techno, deep house etc... to work in my music label called Chick Records
Description : Treated field recordings of bells and thumping big stainless steel sculptures and synth. Inspired by a trip to the sub-Antarctic Islands.
Description : There are a lot of talented people :
Ft Ankit Sharda for the mantra,
Ft Xelaplus for the choirs,
Ft jjweekz for the voice effect,
Drums :
AcidPro on darbuka
Danke on big cymbals
Loopfreak on indian percussions
Anubis on big drums
Tell me what this track made to you ^^'
Thank you.
Description : Dark, slow, ambient, cinematic jazz with funereal piano turning into something much funkier, psychedelic and beautiful in the second half. Out of the darkness and into the light, you could say. Instruments: electric guitar + bass, lots of synth sounds, including a horn, double bass, another big legato bass, pizzicato strings, two types of piano, a heavily delayed slide guitar instrument, zither, synth arp, one brushy drum loop, kettle drum rolls and 4 programmed acoustic drum kits. This is quite a special track for me and is only the second I've put in the cinematic genre. The more you listen, the more it changes (it even has key changes) and the last three minutes are really quite far out and should probably be longer. Best track I've made for a few months. Interesting thoughts and reflections appreciated. Free sex for the best reviews...
This track is an elaboration of dgalantic’s track “Starting Over 0172257.” It is almost entirely comprised of loops by other artists on looperman. The newsreel in the intro section is from public domain footage of the Vietnam War. Prince Fatty chimes later in with some words of wisdom. The track was sequenced with Mixtikl and edited in Audacity.
Loops from the following artists are included:
1. ThatJeffCarter’s guitar “feedback 197765”
2. three of Nightingale’s harmonica trills: “angels 0088377, inner light 0088361 and never and never 0088366”
3. Heavily fx’ed vocal excerpts from Eshar’s “7th Dimension 0002644”
4. Dcmack’s rhythm loops “2 bass drums 1- 0085449, 2- 0085446, and 4- 0085448.”
5. Steelyvibe’s choral wash “luno frunezo 0005719”
6. Nightingale’s guitar loop “diving deep 0043488”
7. Rasputin1963’s chorals “ soul ladies gospel riff 0088641 and reggae soul girls choir 0087693”
Genre: Cinematic
Tags: papico, Cinematic, Piano, feedback, choral washes, choir, harmonica, guitar, dgalantic- starting over, thatjeffcarter-feedback, dcmack- 2 bass drums 1,2 and 4, nightingale-angels, inner light, never and never, diving deep, eshar-7th dimension, steelyvibe- luno frunezo, rasputin1963-soul ladies gospel riff, reggae soul girls choir, Vietnam War newsreel
Description : So a new track for everyone. Im pretty impressed by this one, and would even place it higher than one of my best tracks, Angel And A Demon. However, I'm trying to decide whether or not I should put vocals to it. I have some in mjnd, but idk if itd be better to leave as is and keep it instrumental or not. Take a listen and let me know! Also, let me know if anything is too loud, still working on my mastering.
Description : NEVER STOP DREAMING!
Love what you do and do what you love.
Made out of Looperman Loops!
Made in 2 Hours!
I was bored and was thinking about a epic movie sooo...yeah...here u got it a full Cinematic Movie Soundtrack...Say what u think..........A NEED FEEDBAK ! A know...its just mixing loops together but it was really , really big fun to make this!
Was any of it ever used in a game btw? Did you manage to sell some ideas?
Currently, this project is part of a slightly larger project. I'm working on a self-made project that uses UEFN (Unreal Editor Fortnite) to get some practice in exercising my talents. I want to be a game developer someday, but I don't have the money currently to go back to college so I'm bootlegging my experiences by freelancing some projects into a slightly bigger one. I will need 5 tracks similar in nature to this one, as well as a few atmospheric sounds and attempt to make a coherent experience in UEFN. If I can pull it off, I'll start learning to piece my own models together for use in UE5(UnrealEditor5).
I do like most of my older stuff! I wish I saved my old project files; I'd like to go back and update them. I have plans to recreate my first ever VST.
Mostly you've done an amazing job though and as a game maker I would love to use this. It's also amazing what you've done with free resources.
Great job!