nice... not sure if that sub is just too much maybe if you used a filter to cut the top end off from about 150hz maybe even lower remember that sub is most meant to be felt rather than heard.
after a while the track did get a little mono tone and that piano gets a bit almost hypnotic .. so for me it needs a bit more of a change up... and maybe a cut away from the piano.
the drum track you have in there although it creative does lack power ..now... that maybe because of the sub or it may just be it needs layering up... create three or four instances of the snare using different sounds maybe even layering it with a clap or a rim shot to add texture. your kick I would do the same...layers brother..
having said all of that the track has some interesting ideas..with a bit of tweaking it could be a banger..
I think I would have take some of the top end away from your crash/ride it does tend to over power the track and take away from the power of the drum track over all...
great guitar work.. perfectly EQed BTW... that mid section would be enough to please any slipknot fan...reminded me of early korn.. not a big fan of the solo personally because I feel no one does it better than kirk Hammett...
for me the bass needs more low end I like to be able to feel the bass maybe it wouldn't hurt to make an instance of the bassline and EQ it as a sub cutting everything above 50hz remember that sub doesn't have to be too high in the mix because it's more about texture...
having said that over all I enjoyed the track nice one..
yeah Mahloo13 said everything I was going to say...
I would try making three instances of the bass...eq one as sub...one as mid and one as top end... then make another instance of the three instances pan of the three completely left the other completely right... it would give the rest of the track room to breath.
I would say your drum track needs layering for sure... more on the kicks and definitely more on the snare... maybe try add a clap on the snare..it's an old hip hop trick but it does add snap to the over all snare sound...
the track over all is great all the ideas are there it just needs tweaking in post production
some good stuff here, it's great when you hear something so simple work.. that bassline is almost a stroke genius ...the drum track is awesome..
the whole structure of the track is great ... very nice production also... I have only one problem really and that is the track does feel a little "vanilla" ya know? a little too clean...but I'm sure that is just me..
I have to be honest I don't really dig on house music at all.but I enjoyed this...
I would have probably taken that first breakdown a little deeper to really get that build up hitting.
the balance is just right on the mix... I would have like to have felt the bass as well as heard it but maybe thats just a personal preference being a bass head and all...
hi :) jea the voices r just internet downloads. thx for listen and may ur right with indust....had used glitch vst to creat some effects and so i named this glitch...bb and a nice life :)
some nice ideas here... for me the bass is a little too clean maybe try running it through some distortion...
the other thing is you got cut the low end from your kick it is messing with your bass line.. cut everything under 80hz and make a small boost at 90/100hz to regain some of that power. also if you sidechain (0 attack & release around 80) your bass compressor through your kick it'll add to it to.
then boost that sub around 50hz...remember not all the essence of a sub is about hearing it (with Dnb especially) you also need to feel it... so cut your subs EQ taking away everything above 80hz a filter might help it to be smoother... then like I say boost it at around 50/60hz.
the other thing I would suggest is cut every EQ so that none of them have anything below say...80hz then nothing is messing with your sub and the make a down point on every one too around 10.0hz (thin Q and 0 gain) because the it'll give more room for your hats which you can boost rather than take down.
anyway nice track sorry to ramble on.... some times I get a track that inspires me to advise. and your track did that.
If I am honest you the only thing this track need is a good going over post production wise. a good mix down would sort out any glitches
I would go for harsher EQing on the bass and drum track to stop them messing with one another... etc.
I would remove some of those samples too at times you feel as a listen that you waiting for the next sampler rather than waiting for the bass to kick in or a sweet snare hit.
so yeah...
I did enjoy it but you need to do a big fat hairy mixdown to tweak the track in to more than just being... to make it sing.
you know I am rapidly becoming a big fan of your stuff.... and dub for that matter....
for me that bass needs to come down a little in the mix and maybe try putting a filter on it to cut everything above say...70hz... just so the bass doesn't mess too much with the rest of the track like it does in parts... I would also add some more layers to the kick to give it more definition ya know?
other than that great stuff my friend..looking forward to your housefly records release...
Thanks Brother! Good solid advice! love it!
Honored and very pleased you getting into the dub Vibe!
Looking forward to working with You kind peeps at Housefly< very excited!!!
Much Love!!
Bless!
some great ideas but for me it was a little too simple ... at times the track has a monotone feel to it..nothing really changes throughout the track... you have a natural progression but I'm not sure as a listener thats enough...
I would say add some SFX to extend the stereo field also change up the beat in places maybe a drop or two might add definition..
like I said some good ideas but maybe just too simple
there are some great ideas here but for me this track goes more into the realms of Industrial rather than glitch...
the ideas are there it just needs a little bit more loving on the mix down and master end... you know?
bringing stuff forward and dropping stuff back in the mix... boosting and adding space maybe using a little reverb to cut through the mix... I don't know... this is all probably a mute point since you upload this track 3 months ago.. you've probably moved on and dumped this by now..
some really good ideas brother... the pads need some work to really sparkle at the top end... maybe adding some chorus and/or panning nothing too aggressive some nice a subtle.. the bottom end also need some work... maybe cutting that kick below 70 hz and adding something in there as a sub element you know?
the atmosphere is perfect for sure.. for me I would add some extra delay on some those elements maybe even again Panning... just to add on that sonic scape you've created
the drum track is a bit repetitive but that can be fixed in a heart beat ... so I would go on about that
don't get me wrong I really enjoyed it ...it is also minimal.. loving the synth sounds in there like feedback through a broken speaker....
nice drum beat though it needs to be thicker..maybe some layering and some extra Eqing might give it more of an edge ... that kick needs to hit hard maybe a boost on the EQ at around 90hz might help also maybe try side chaining that bass through your kick to give it a boost as well... your snare needs to come up in the over all drum mix down... I would try layering it up with a one hit snare something with a snap to it that might help...
the bass is nice but again it needs layering up ...try making three instances of it and EQ one as a sub by cutting everything below 90hz and adding a boost at around 70hz... EQ the second for just mids cutting everthing below 100hz and above 2.00hz.. and the final one eq just for top end cutting everything below 2.00hz .. you gotta think of the over all sound of the bass they may sound rubbish on their own but together it will add some major thickness to your bass... I do this with all my basslines even sometimes making six instances... and of course don't forgot to side chain the bass through the kick setting the release so the bass just dips when the kick hits not too much though because it will act like a gate...
having said all of that I really did enjoy the track and with some really minor adjustments it could really POP...
this is bad arsed brother.... chilled but still progressive like PJB said ... gave me the same feeling I got when I heard "running away" for the first time ... you truly are a talented man brother....
some really nice ideas brother... not one for me I not usre if it's the genre or what but I think it's mostly because of the lack of bassline ... I know it's supposed be this kinda dance tune but for me it can't be that without a bassline perhaps you think I'm being hyper critical so I will play nice... the the drum track and the synths work really well and would fit well on any dance floor I would have liked a tiny bit more of the kick in the mix but still
Fosho Phyrius. Im starting to really enjoy your bluntness :P
That might sound funny, but I guess its nice in a way to see someone tell me I could do something better. Or even just say "yo to me, I just dont dig it. Dunno why really, but I dont"
Im thinking maybe a pad? Im tempted to email you and ask what yo think could add more to the sub freqs.
I gotta say though, I thought the kick hit almost too hard! lol. but now you got me questioning that haha.
Ahh screw it man ima contact you. I dig this track but if I can better it with something as simple as bass Im all ears.
Thanks for listening fam.
your drum track needs a bit of work on the post production side it's muddying up with you low end bass...
you need to cut the kick eq...at the bottom range remember subs sit in 30 to 60/70 hz and really are more meant to felt rather than heard so if you cut the bottom end and boost at around 100hz with a thin Q you'll still have power to your kick but it won't be as muddy....
as far as you snare goes you need to boost at 200hz and 2.0hz and cut off the very very top...
hats... a neat trick I just learnt is if you cut your EQ at around 6.0hz thin Q gain completely off the hats seem to sit better...give it a go seriously it really does make a difference..
also I would try side chaining you bass compression through your kick... then setting you attack to 0 (zero) and your release up to when you can just hear the bass dipping not too much because you'll end up with a gating effect...now I'm not sure how you do this on fruity but I assure you it can be done... if you get problem try contacting Rollagee the man kicks in fruity...
as I say some nice ideas...sometime the simplest road is the best if you get what I mean...
some nice ideas...your intro definiately needs some work you've got timing issues with your arp...
also with the length as it is you get the feeling that this is just an intro ...I know you've said its a demo but....really? 1 min?
the drum track needs to be thicker even the thinnest drum track need thickness.. try layering up your sounds and eqing them to roll off the very top and take out the low end where you lower bass sounds will still... I always find if you boost you kick at around 90hz-100hz you'll still get your power but if wont sound as muddy...
as I say some nice ideas but those timing issue need sorting brother...
Thanks a lot for your review !
I'm not sure about the "timing issues" you are mentionning, as it is just a midi clip, the same length as the others, so I don't understand how it is off-time ?
Thanks for the tip on the drums, I boosted them to around 60-70hz if I remember well, I'll try the 90-100 range as you suggest.
It sounds like an intro because, well, it is, in some ways :p
As stated in my profile, I just like to play with sounds for fun, I uploaded this one because it used another member's sample. I try to learn new things with each demo I make (this time it was giving an effect to the voice without actually modifying it)
Thanks to you, I have a list of other things to watch out for... so thank you :)
some nice ideas brother....very simplistic but I guess thats the beauty of it really... I have to say it's not really my thing but I can definitely hear the need for a vocal on this...
as I say not really my thing but it is great in it's simplicity
thanks for listening to it !
it is very simplistic but that's the way it sounded nice. I have some more beats on the way. like a lot more, so keep checking :)
peace !
on Pure Evil by Jiberish
after a while the track did get a little mono tone and that piano gets a bit almost hypnotic .. so for me it needs a bit more of a change up... and maybe a cut away from the piano.
the drum track you have in there although it creative does lack power ..now... that maybe because of the sub or it may just be it needs layering up... create three or four instances of the snare using different sounds maybe even layering it with a clap or a rim shot to add texture. your kick I would do the same...layers brother..
having said all of that the track has some interesting ideas..with a bit of tweaking it could be a banger..
keep 'em coming brother
Always appreciating feedback and advice.
I'll give the song a bit of an edit soon and try and bring it to new heights :)
Peace
on New heavy song by joshthedjentleman
I think I would have take some of the top end away from your crash/ride it does tend to over power the track and take away from the power of the drum track over all...
great guitar work.. perfectly EQed BTW... that mid section would be enough to please any slipknot fan...reminded me of early korn.. not a big fan of the solo personally because I feel no one does it better than kirk Hammett...
for me the bass needs more low end I like to be able to feel the bass maybe it wouldn't hurt to make an instance of the bassline and EQ it as a sub cutting everything above 50hz remember that sub doesn't have to be too high in the mix because it's more about texture...
having said that over all I enjoyed the track nice one..
keep 'em coming
on Drop It Hard SHOKHER REMIX by SHOKHER
I would try making three instances of the bass...eq one as sub...one as mid and one as top end... then make another instance of the three instances pan of the three completely left the other completely right... it would give the rest of the track room to breath.
I would say your drum track needs layering for sure... more on the kicks and definitely more on the snare... maybe try add a clap on the snare..it's an old hip hop trick but it does add snap to the over all snare sound...
the track over all is great all the ideas are there it just needs tweaking in post production
keep 'em coming brother
on Dont Cry by eshar
the whole structure of the track is great ... very nice production also... I have only one problem really and that is the track does feel a little "vanilla" ya know? a little too clean...but I'm sure that is just me..
over all I enjoyed it alot... nice one
Keep 'em coming
I'm glad you liked it :)
on Trick or Treat by DextDee
would be great on a release...
Keep 'em coming brother
on The Club - Original Mix - Versuz Essentials by DjShifter
I would have probably taken that first breakdown a little deeper to really get that build up hitting.
the balance is just right on the mix... I would have like to have felt the bass as well as heard it but maybe thats just a personal preference being a bass head and all...
nice track...
keep 'em coming brother
on Louder by juliendou
nice one great track PM me if you get this one finished I'd like to hear the finished product..
keep 'em coming brother
No problem, I work for the end of this track, after i'll give you the link !
Thx man !
on I Do - U Listen by 7th
a nice track... I'm sure I've heard the vocals before though...
keep 'em coming brother
7th
on no connection by Chemx
the other thing is you got cut the low end from your kick it is messing with your bass line.. cut everything under 80hz and make a small boost at 90/100hz to regain some of that power. also if you sidechain (0 attack & release around 80) your bass compressor through your kick it'll add to it to.
then boost that sub around 50hz...remember not all the essence of a sub is about hearing it (with Dnb especially) you also need to feel it... so cut your subs EQ taking away everything above 80hz a filter might help it to be smoother... then like I say boost it at around 50/60hz.
the other thing I would suggest is cut every EQ so that none of them have anything below say...80hz then nothing is messing with your sub and the make a down point on every one too around 10.0hz (thin Q and 0 gain) because the it'll give more room for your hats which you can boost rather than take down.
anyway nice track sorry to ramble on.... some times I get a track that inspires me to advise. and your track did that.
keep 'em coming brother
nice review thanx brother
your wisdom is well appreciated. Will sure use your advice.
Thank you again
on Tavern by jussi_huhtala
thanks for sharing I really did enjoy it.
keep 'em coming brother.
on wots up by manicman
If I am honest you the only thing this track need is a good going over post production wise. a good mix down would sort out any glitches
I would go for harsher EQing on the bass and drum track to stop them messing with one another... etc.
I would remove some of those samples too at times you feel as a listen that you waiting for the next sampler rather than waiting for the bass to kick in or a sweet snare hit.
so yeah...
I did enjoy it but you need to do a big fat hairy mixdown to tweak the track in to more than just being... to make it sing.
keep 'em coming brother
on slowly once lounger rmx feat Eshar by arkeyetexture
for me that bass needs to come down a little in the mix and maybe try putting a filter on it to cut everything above say...70hz... just so the bass doesn't mess too much with the rest of the track like it does in parts... I would also add some more layers to the kick to give it more definition ya know?
other than that great stuff my friend..looking forward to your housefly records release...
keep 'em coming Justin
Honored and very pleased you getting into the dub Vibe!
Looking forward to working with You kind peeps at Housefly< very excited!!!
Much Love!!
Bless!
on Chase scene music by Samh
I would say add some SFX to extend the stereo field also change up the beat in places maybe a drop or two might add definition..
like I said some good ideas but maybe just too simple
Keep 'em coming brother
on Sweet Blueberry Butterfly Waffle Kisses by alividlife
on Call Me Out (Take This On) by logannano14
the ideas are there it just needs a little bit more loving on the mix down and master end... you know?
bringing stuff forward and dropping stuff back in the mix... boosting and adding space maybe using a little reverb to cut through the mix... I don't know... this is all probably a mute point since you upload this track 3 months ago.. you've probably moved on and dumped this by now..
any .... keep 'em coming brother
on Cigarettes Are Expensive by Spivkurl
the atmosphere is perfect for sure.. for me I would add some extra delay on some those elements maybe even again Panning... just to add on that sonic scape you've created
the drum track is a bit repetitive but that can be fixed in a heart beat ... so I would go on about that
don't get me wrong I really enjoyed it ...it is also minimal.. loving the synth sounds in there like feedback through a broken speaker....
nice track brother...keep 'em coming
on An Old School Project by nepaul
keep 'em coming
on Aint No Sunshine Muzic and Prod by NUADA by FullCapicityMuzic
Keep 'em coming
on When you hear this one by edwin1976
nice drum beat though it needs to be thicker..maybe some layering and some extra Eqing might give it more of an edge ... that kick needs to hit hard maybe a boost on the EQ at around 90hz might help also maybe try side chaining that bass through your kick to give it a boost as well... your snare needs to come up in the over all drum mix down... I would try layering it up with a one hit snare something with a snap to it that might help...
the bass is nice but again it needs layering up ...try making three instances of it and EQ one as a sub by cutting everything below 90hz and adding a boost at around 70hz... EQ the second for just mids cutting everthing below 100hz and above 2.00hz.. and the final one eq just for top end cutting everything below 2.00hz .. you gotta think of the over all sound of the bass they may sound rubbish on their own but together it will add some major thickness to your bass... I do this with all my basslines even sometimes making six instances... and of course don't forgot to side chain the bass through the kick setting the release so the bass just dips when the kick hits not too much though because it will act like a gate...
having said all of that I really did enjoy the track and with some really minor adjustments it could really POP...
keep 'em coming brother
on Chosen Few Ft Vizun RMX by CONEYISLANDRECORDS
keep 'em coming
on Mini-Meals by BrokenScythe
some really nice ideas brother....
keep 'em coming
That might sound funny, but I guess its nice in a way to see someone tell me I could do something better. Or even just say "yo to me, I just dont dig it. Dunno why really, but I dont"
Im thinking maybe a pad? Im tempted to email you and ask what yo think could add more to the sub freqs.
I gotta say though, I thought the kick hit almost too hard! lol. but now you got me questioning that haha.
Ahh screw it man ima contact you. I dig this track but if I can better it with something as simple as bass Im all ears.
Thanks for listening fam.
on Higher ft Harutune by ChaseManhattan
for me the vox needs to come up in the mix but thats the only critique... it seems to be hiding a bit brother...
anyway nice stuff
keep 'em coming brother
on DnB yo by TXB
your drum track needs a bit of work on the post production side it's muddying up with you low end bass...
you need to cut the kick eq...at the bottom range remember subs sit in 30 to 60/70 hz and really are more meant to felt rather than heard so if you cut the bottom end and boost at around 100hz with a thin Q you'll still have power to your kick but it won't be as muddy....
as far as you snare goes you need to boost at 200hz and 2.0hz and cut off the very very top...
hats... a neat trick I just learnt is if you cut your EQ at around 6.0hz thin Q gain completely off the hats seem to sit better...give it a go seriously it really does make a difference..
also I would try side chaining you bass compression through your kick... then setting you attack to 0 (zero) and your release up to when you can just hear the bass dipping not too much because you'll end up with a gating effect...now I'm not sure how you do this on fruity but I assure you it can be done... if you get problem try contacting Rollagee the man kicks in fruity...
as I say some nice ideas...sometime the simplest road is the best if you get what I mean...
keep 'em coming brother
on Demosong - I Need Love by FuraxHornyx
also with the length as it is you get the feeling that this is just an intro ...I know you've said its a demo but....really? 1 min?
the drum track needs to be thicker even the thinnest drum track need thickness.. try layering up your sounds and eqing them to roll off the very top and take out the low end where you lower bass sounds will still... I always find if you boost you kick at around 90hz-100hz you'll still get your power but if wont sound as muddy...
as I say some nice ideas but those timing issue need sorting brother...
keep 'em coming
I'm not sure about the "timing issues" you are mentionning, as it is just a midi clip, the same length as the others, so I don't understand how it is off-time ?
Thanks for the tip on the drums, I boosted them to around 60-70hz if I remember well, I'll try the 90-100 range as you suggest.
It sounds like an intro because, well, it is, in some ways :p
As stated in my profile, I just like to play with sounds for fun, I uploaded this one because it used another member's sample. I try to learn new things with each demo I make (this time it was giving an effect to the voice without actually modifying it)
Thanks to you, I have a list of other things to watch out for... so thank you :)
on Love Song by PJPBeatz
as I say not really my thing but it is great in it's simplicity
keep 'em coming brother
it is very simplistic but that's the way it sounded nice. I have some more beats on the way. like a lot more, so keep checking :)
peace !