Description : This song was one of my first mix i did,that has some pro-touch, despite it was almost totally done with Dance E-Jay 2+ Royalty-Free samples. The kick-loop is inspired by "We Are Electric" by Brooklyn Bounce. In 2004 i used some "Middle-Age" instruments, but the final result is very impressive! Even my sister (11yo at that time) really enjoyed, despite is not her favourite genre! After 15 years... this still makes me shiver.... Enjoy!
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Comments (2)
If you have time take a listen and give HenryPascal some feedback.
That was a really nice mix Henry, have you ever looked into putting your music up for sync placement? This was so chill I felt like it would fit perfect in videogame like a megaman or something, don't take that the wrong way, that's a good thing, mega man has good music. I like to produce edm/electronic music too so I have looked into it a bit myself, that's why I ask.
English is not my language, so I don't understand what you mean by "so chill", sorry.
As for videogames, I never thought about it (and especially for this track, which consists of pre-recorded and subsequently assembled samples), as I never (yet) ever thought of submit my demos to some record company . This is because I never studied music, I can't play any instrument and I would consider offensive to all those who, instead, have studied music with great difficulty, creeping into the world of professionals (until I have learned to play at least one instrument ).
At the moment my job is another, I prefer to think of my music as a pure and simple hobby, far from market logic, sales numbers and various successes. I am satisfied that I like it mainly, and then to the listener. (It also applies to other types of professional use, soundtrack for video games, background music with youtube style, etc.).
In any case, the advice I give you is that you have to produce music that you like, regardless of the genre, believe in what you do even if it will remain a pearl that you only know, don't reason based on logics you are not (I guess) directly involved. You would just end up being a bad copy of something you've already heard. You will have to work a lot on the sensations that your music must transmit (especially to you), listen to and listen to millions of times the composition and never, never, never be in a hurry to release. I made this mistake in the past, realizing that I could do a lot better and that, very often, many good songs are underestimated because of details that are not taken care of.
Work on your feelings when you make music: if you put your soul into it, even the listener will realize it and appreciate it, believe me.
Description : I have been using LooperMan for practice for some time now. This my most recent track. The only loop in the song is BabyGee's vocals. Free to download and if you repost tag me so I can share it as well.
Description : A psychedelic techno cello epic. It's not really techno as it's only 110 BPM but something like that (eg breakbeat), with lots of banging beats and arpeggiated acid synths, plus a whole load of my layered cello playing techniques. There aren't that many synths used but they do a lot of work and are carefully automated. No guitar. Drums are mostly a lot of drum loops, supported by a few programmed acoustic drumkits. Very busy and complicated with loads of different sections (funky, chilled, fast, heavy) that make up a constantly progressing trip. I don't know if there's any other cello music like this so let me know if you think there is. Interesting feedback appreciated - criticism, praise, ideas etc. Enjoy...
Description : Summer type dance track, for those precious 2 weeks off, if you can get them! Made around a selection of different loops and some keys from me.
Description : Inspired by an experimental percussion piece I heard. Rhythmic ticking builds into pounding beats and heavy soundscapes. I haven't done any mixing or mastering yet so tell me what you think. Any and all comments are welcome.
Description : A song about a damaged soul. Sadly, based on a true story. Gorgeous loops here are by Hardstyle Rythm, Aboe, and Princess Hollywood. All basslines by that fiendish genius Rasputin. Take a bow, gentlemen
As for videogames, I never thought about it (and especially for this track, which consists of pre-recorded and subsequently assembled samples), as I never (yet) ever thought of submit my demos to some record company . This is because I never studied music, I can't play any instrument and I would consider offensive to all those who, instead, have studied music with great difficulty, creeping into the world of professionals (until I have learned to play at least one instrument ).
At the moment my job is another, I prefer to think of my music as a pure and simple hobby, far from market logic, sales numbers and various successes. I am satisfied that I like it mainly, and then to the listener. (It also applies to other types of professional use, soundtrack for video games, background music with youtube style, etc.).
In any case, the advice I give you is that you have to produce music that you like, regardless of the genre, believe in what you do even if it will remain a pearl that you only know, don't reason based on logics you are not (I guess) directly involved. You would just end up being a bad copy of something you've already heard. You will have to work a lot on the sensations that your music must transmit (especially to you), listen to and listen to millions of times the composition and never, never, never be in a hurry to release. I made this mistake in the past, realizing that I could do a lot better and that, very often, many good songs are underestimated because of details that are not taken care of.
Work on your feelings when you make music: if you put your soul into it, even the listener will realize it and appreciate it, believe me.