Description : Hello again, Loopermen and women!
I come to you to offer what I feel is another great track, this time of the House persuasion.
Not the M.D., no. Think more along the lines of Daft Punk and Deadmau5 mixed into a nice little track that should be playing as you enter a castle to fight a nasty 8-Bit Dragon. Spell it out for you? I hope you all enjoy it, I'd love feedback on the effects and instruments.
No Looperman Samples used. FL Studio 9 creation.
-If you'd like to collab, let me know-
This house track was uploaded by ChromeAxl. They retain full copyright and you are only entitled to listen and in some instances download. For further details on how you can use tracks see the terms and conditions and the tracks section of the help area.
Comments (2)
If you have time take a listen and give ChromeAxl some feedback.
Instrumentation: There are too many sounds that share the same wave type... i.e triangle, square, saw etc (what ever it is you used) and it's a bit difficult to follow what's going on. In other words, they clash.
Try replacing the bass with a sine wave. And the mid's with something else...
Melody: There is *too* much going on. The basis behind most successful tracks is that it has a relatively simple melody and is easy for the listener to follow, with simple chord progressions.
If you have a complex bass line - the synth melody is simple.
If you have a complex melody - the bass is simple.
You are trying to get listener's to focus on one point of the track, and everything else should compliment it.
There are also a lot of very dissonant chords being played which really isn't a good thing in any track. 1 or 2 yeah maybe,... to add tension, but it seems to be a common feature for this track.
The beat: Not bad, but it sits too far back in the mix and it's being dominated by the synths. The beat should sit at the forefront of the mix, with everything else behind it.
Track build: Some nice ideas,... But it was hard to know what was coming next. Successful tracks rely on a certain amount of predictability. Listener's subconsciously analyse your track and reference it to EVERYTHING they have ever listened to and feel comfortable knowing what's coming next. Your job as a producer is to make subtle changes that the listener isn't even aware of.
Most tracks follow a certain "pattern" when it comes to structure and the following is an example:
A = Intro
B = Verse
C = Chorus
D = Bridge
E = Outro
A,B,C,D,E,F,G,H,I,J etc.... There is no real "structure" to it.
The mix: I could write an essay on this subject and not cover everything, but I would suggest reading some articles about it :)
Overall though, I think you need more practice. Watch some tutorials on YouTube for FL studio (there are hundreds, if not, thousands of them), learn MORE about your craft, chord progressions, melody making, track structure, beat making etc
sorry i cannot think of anything good i can say about this.
Edit - sorry i was a bit vague I know. I think you need to improve on the composition of the track, the flow of the track, the choice of instrumentation.
Description : Unofficial preview* of my upcoming first produced track named Therapy. Litterly a cut out of the track. Uploaded with first thought of letting it hear to a fellow Looperman member for a possible collab later on.
Comments are welcome tho!
About the preview, after the drop will start to another semi drop and with an harder more rawish main chorus part behind. Everything is as good as done now and being checked by demo listeners for response and feedback before getting a last hand at mixing&mastering.
Description : My first house song (on looperman). It's actually mix of progressive and dutch house. Hope you'll enjoy this! :) If you have time you can leave feedback, it's always appreciated!
Description : Ugly ass witch house beat that isn't technically a house beat. (The Drum Track is by LM's Danke.) The Track's based on an older beat of mine with the same name. This version's half as long & not as busy. The Synths are Synthmaster, Massive, Dark Keys & Creep Piano. And of course, It wouldn't be a Clickbait Cabaret beat without nine zillion FX plugins. Pretty sure all of them are on this beat.
Description : Funk House/Disco inspired by Daft Punk
No Samples used
Instruments:
Various vintage synths
Kontakt libraries: Ilya Efimov Telecaster for guitar, Session Horns Pro, Chris Hein Strings, NI Guitars
Vocals: Plogue Chipspeech & Alter Ego
Description : check out janimifsson for these vocals
learning how to do house
good vocal effects
terrible drums
couldnt find a melodic loop to fit the track
figured out the key
the harmony basically matches the melody
probably in some dorian scale or something so
have to learn about that
the drums are my weakest point
good at the start but awful after the beat drop
please comment any songs to listen to to learn drums in this style
any advice please comment
Description : Melodic Progressive House with the lyrics by Mr.Shammi (visit his account here for incredible nice acapellas!). The ref is in Melbourne-Bounce-Style.
Description : Update: So this was the looper tune that started it all for me on this site. Hard to believe it was Over 10 years ago. This tune carries the ethos I bring to music...interesting, always change the genre mid-flight and you won't see what's coming next. Also cool to see the early comments and who is still around as well. (#Feeling retro tonight) Orig: Trance-step tune that changes direction a few times
Description : EDM song with cliche "Animal" drop. Let me know if you would like the big kicks, claps, or drop synth. (only ones I can give out) Key of F# minor. Made with Ableton Live 9 Suite.
Instrumentation: There are too many sounds that share the same wave type... i.e triangle, square, saw etc (what ever it is you used) and it's a bit difficult to follow what's going on. In other words, they clash.
Try replacing the bass with a sine wave. And the mid's with something else...
Melody: There is *too* much going on. The basis behind most successful tracks is that it has a relatively simple melody and is easy for the listener to follow, with simple chord progressions.
If you have a complex bass line - the synth melody is simple.
If you have a complex melody - the bass is simple.
You are trying to get listener's to focus on one point of the track, and everything else should compliment it.
There are also a lot of very dissonant chords being played which really isn't a good thing in any track. 1 or 2 yeah maybe,... to add tension, but it seems to be a common feature for this track.
The beat: Not bad, but it sits too far back in the mix and it's being dominated by the synths. The beat should sit at the forefront of the mix, with everything else behind it.
Track build: Some nice ideas,... But it was hard to know what was coming next. Successful tracks rely on a certain amount of predictability. Listener's subconsciously analyse your track and reference it to EVERYTHING they have ever listened to and feel comfortable knowing what's coming next. Your job as a producer is to make subtle changes that the listener isn't even aware of.
Most tracks follow a certain "pattern" when it comes to structure and the following is an example:
A = Intro
B = Verse
C = Chorus
D = Bridge
E = Outro
A,B,C,B,C,D,C,C,E
A,C,B,C,B,D,C,E
A,B,D,C,B,D,C,B,D,C,C,E
Your track goes like this:
A,B,C,D,E,F,G,H,I,J etc.... There is no real "structure" to it.
The mix: I could write an essay on this subject and not cover everything, but I would suggest reading some articles about it :)
Overall though, I think you need more practice. Watch some tutorials on YouTube for FL studio (there are hundreds, if not, thousands of them), learn MORE about your craft, chord progressions, melody making, track structure, beat making etc
Practice makes perfect :)
Keep at it mate!
Toonz
Edit - sorry i was a bit vague I know. I think you need to improve on the composition of the track, the flow of the track, the choice of instrumentation.