GoldenOokami
Instrumentalist Producer
Royal Road Paradise, United States
Joined : 1st Aug 2013 - 12 years ago
Comments on GoldenOokami tracks
Other users have posted 375 comments on tracks by GoldenOokami
on The Darkness ft SkwishFish by GoldenOokami
Peace out.
Cru
~GO
on The Darkness ft SkwishFish by GoldenOokami
~GO
on The Darkness ft SkwishFish by GoldenOokami
Loved the pads and piano very much.
Great melodies and leads.Great synths :)
Liked the beats.Groovy and does nice job in the track.
Loved the variation on those hi-hats.
Bass is nice.
Overall great track!
Liked it very much.
~GO
on A Song for Her by GoldenOokami
Email : GoldenOokami@Outlook.com
~GO
on Bounce - Original Mix by GoldenOokami
on Bounce - Original Mix by GoldenOokami
New to the DJ mixing music world and hope you don't mind I play with you totally groovy track.danke
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Zukal demo version by GoldenOokami
on Her Tears by GoldenOokami
on Jazzy Feelin by GoldenOokami
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
Keep going dude. Nice work. :D
~GO
on Bounce - Original Mix by GoldenOokami
Anyways, Overall is very nice. Need a little bit of tweaking (since it is only in beta) and a very good job.
-ReonN
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
~GO
on Bounce - Original Mix by GoldenOokami
It's good to have some new track from you. Very funky bassline, I like it a lot. Great material for a super catchy tune.
I mostly agree with all points by MrFunk.
From 1:57 there is definitely an overpower on the bass affecting hard the entire mix (see from 2:25) - maybe taking off effects and balance things would help? You may also try analysing what's really happening in the freqency spectrum throughout the track and consider. It is not to say that it is better to fix things by simply eqing them - in opposite: filtering is not that fine unless you're going for a concrete color of the recording. It is always essential to have the right sound from virtual instruments from the start as possible. That's just my opinion.
Those dry claps are quite fine to me actually but it seems like the reverb on them was somehow lost in the mix. See that each time you're adding an effect it changes the color of entire mix in one way or other, there's now way around it inside the DAW. It's quite touchy stuff and it is good to observe that sometime.
On the intro there are some clashings between strings and organ pad to me, strings are a bit too fat for my taste and played to low (I mean low range of the keyboard of course). They may benefit by getting more presence as well. Also you may try to find other strings with different/brighter sound and experiment with that a little.
Apart of all that that's a very nice effort so far. Keep up the production!
Alex
The intro was a bit last minute for me. Before I had the fat strings, I had something much more thicker and a bit overpowering. But I'll see to it that it gets reworked. Thanks for your words! :)
-GO
on Hit It Comrade by GoldenOokami
~GO
on Hit It Comrade by GoldenOokami
Now i am back and listen again ....
:) different version :)
Cool one. good work both.
Hope you can enjoy my underground remix
stay tuned
joe
~GO
on Hit It Comrade by GoldenOokami
Cheers!
~Eighteen
~GO
on Hit It Comrade by GoldenOokami
Mate, is good to listen to.
However I not to overly happy with the drum it seems to me disfranchised from the track.
This is just my take on it.
Well done.
Jamid
~GO