Just a piece of constructive criticism, just because a song is clipping doesn't mean it's banging. As deadmau5 once put it, "You've got a volume knob for a reason." Give the song some headroom in the mix and let it breathe a little bit. Having a giant sausage of waveform is fine, but you're losing a good portion of the information in your song because it's being mixed poorly.
Ok, so I don't usually listen to Dubstep, so I don't know what makes it good or not good. And I'm good with technical stuff. But, I love the transitions from one "world" to another. I can imagine this for a video game of some sort. It's trippy but in a good way. :-) Glad I stopped by to listen.
That's basically where I go when I do make a mix or tho something together just my own open space and travel I go through a lot in my life so these spaces or places whatever they may be I like to go when I create just makes it worth it and I imagine least to me this is what some of these places sound like
Commented on Ruby Rain by DjHulkinstein
god music
Commented on Love Zoned by DjHulkinstein
Sounds good. I think lo-fi drums with a lower tone snare would have worked better just mho, good work tho.
Commented on Ruby Rain by DjHulkinstein
Very nice track
Commented on Ruby Rain by DjHulkinstein
5465454
Commented on Racer Riot by DjHulkinstein
nice drums nice track
Commented on Racer Riot by DjHulkinstein
Those drums are awesome!!! Very punchy.
Commented on Red Lines by DjHulkinstein
Just a piece of constructive criticism, just because a song is clipping doesn't mean it's banging. As deadmau5 once put it, "You've got a volume knob for a reason."
Give the song some headroom in the mix and let it breathe a little bit. Having a giant sausage of waveform is fine, but you're losing a good portion of the information in your song because it's being mixed poorly.
Commented on Rogue Wraith by DjHulkinstein
oh shiiit
Commented on Bloody DUel by DjHulkinstein
Ok, so I don't usually listen to Dubstep, so I don't know what makes it good or not good. And I'm good with technical stuff. But, I love the transitions from one "world" to another. I can imagine this for a video game of some sort. It's trippy but in a good way. :-) Glad I stopped by to listen.