Posted in : Forum : Networking, Promotion. Getting Noticed
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For some time now I have been seeing posts in the forum popping up regarding folks wanting to start a team. I started my own team via Looperman back in 2015 and feel compelled to point a couple things out.
Quite a few of the posts I have seen have advocated for their respective teams to function as a democracy. That is a good approach, but it's not a complete approach. As much as you'd like to function as a democracy, there needs to be a leader and/or leaders - and they need to be very ambitious. If there isn't at least one leader of the crew who follows through with everything they say and actually gets things done, then the whole concept of having a team is for naught. Somebody needs to be accountable for the team. The fact is, anybody can talk...but when it comes time to actually get things done, or to troubleshoot issues, or derive new directions/concepts/ideas for the team, or to put money into the team to do things like getting an official website built and hosted, hiring an artist to manage your team's branding or upgrading gear etc...that's usually when all the talking stops. There must be thorough organization, that's what a real team is. It should basically be treated like a business long before it can potentially start generating revenue, or you'll never arrive at that point.
So I guess I am speaking to the leaders here, those whom initiate the formation of their teams. As mentioned, my team and I have been collaborating since 2015 and these are just some of the insights to a functional, dedicated and focused crew.
A lot of you have immense talent and your hunch that gathering together with others like yourself would be a good thing to do is absolutely correct! Just remember, it requires a lot of energy and dedication on your part. Since you're ultimately the nuts and bolts of the team, don't expect your teammates to be able or even willing to take care of anything team maintenance related, that's going to be on you! You may have teammates step up from time to time who genuinely want to assist and help out, but when/if that happens consider it rare and not the precedent for all your other teammates or you may find your team quickly dissipating into oblivion.
Keep on grinding folks! Cheers!
-Team ILP https://www.teamilp.com/
This is so true.
Thanks for the info! I'll keep this in mind
Haha, just another advertising with obvious and useless quotes. You guys just get new fancy web site with zero visitors, right?:)
I don't have a static team, but I work with many different peers.
I don't have a website, because it would basically just be links to other platforms, and I can more easily crosslink from withing various platforms.
I think it's more important to have an EPK hosted on several sites probably, because as thechokehold said, not so kindly, that's where the traffic is.
its not really about business for me, but i see a lot of people here who will talk about starting a team, but dont really have anything to offer, so the only people who apply for those teams ends up being low quality musicians, usually beginners. Then the "leader" who posted it completely forgets about it
So... Uou wanna start a collextivez? Hit me upz.
-hey elders... Don't forget to pay it forward and guide a noob here and there! It helps everyone :)
Unfortunately my best collabs happen when when I immediately go to a standardized interstudio technique and leave the platform behind. I really want to crack this nut and collab with other engineers using an e-platform, but I can easily be caught up in the grandiose fantasy of another artist and stall projects. I should probably simplify my SIG to stfu and call it a day!
Rome wasn't built in a day, many young producers think Rome was made at 'color me mine' in an afternoon.
Art is hard. Love it or fuzz off. :)
My better answer... I thought about it. The successful collabs I've had formed around a specific song. I never had any success just getting writers together and then making a song after making a team. In fact, willingness of others to collaborate is one of my personal tests for a track's viability. If I'm having trouble finding musicians to work with me, its usually because I need to put more work into the song and try again. A standing collective without a clear plan and material is just slowing down the creative process, ordering pizzas, and hanging out. Nothing wrong with that, but it doesn't always help the compositions. :)
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Looper Time : 2020-10-24 10:12:17 | Version l-3110