Posted in : Forum : Audio Software Chat
Discuss all things related to audio software such as Acid, Cubase, Reason, GarageBand, Wavelab, Soundforge, Fruity Loops, Traktor, Ableton Live etc
Copyright © 2022
Looper Time : 2022-05-17 20:50:43 | Version l-3110
Hey guys. Im trying to tune a sample to my track and I was just wondering what the unit is for the pitch knob adjustment in reason and how many of those units I would need to move up 1 semitone? Thanks guys.
The only drum sounds that may need tuning would be kick or toms. Snares, hats and other perc sounds don't need to be tuned to a specific key.
Oh you mean the units, just use your ears when tuning kicks. If it sounds good than it must be right. Or if you most be precise, just use the pitch detection in the NN-XT, export the sample then load into Kong.
I just messed with the Reason 6 Demo... Friggin' awesome.
Ahem, but yea, agree with RogueAI... gonna have to rely on your ears. Semitones for sure.. I think if you notice on the kong it only goes -120/+120 semitones. So for every "10" you are at another note... But who knows what the drum sound is originally tuned to.
+1 tuning your drums. I have respect for people that tune their drums. With real drums and in the digital realm. I absolutely love when people -5 semitones on a kick, here and there during breaks.
hmmm well yea i couldnt get it correct sounding with just the pitch knob cause i was going nuts fiddling with that thing so I just stuck it in nnxt. thanks though